Final Major Project.

fmp 25/11/2022 <Final Walk Through Record>

fmp 09/10/2022 <set up project>

fmp 11/10/2022 <game design stuff>

fmp 13/10/2022 <character design>

fmp 16/10/2022 <character modeling>

fmp 17/10/2022 <character rigging>

fmp 18/10/2022 <rigged character maya to unity>

fmp 19/10/2022 <character rendering>

fmp 21/10/2022 <character’ cloak>

fmp 23/10/2022 <pick a character controller>

fmp 24/10/2022 <KCC>

fmp 25/10/2022 <operate a character>

fmp 26/10/2022 <ragdoll>

fmp 28/10/2022 <ai enemy>

fmp 29/10/2022 <ai enemy system>

fmp 30/10/2022 <ai enemy modeling and rigging>

fmp 31/10/2022 <ai enemy system demo>

fmp 02/11/2022 <boss set up>

fmp 03/11/2022 <ik in unity>

fmp 04/11/2022 <spider idle>

fmp 05/11/2022 <spider attack event>

fmp 06/11/2022 <spider level>

fmp 08/11/2022 <ghost>

fmp 10/11/2022 <attack curve>

fmp 11/11/2022 <magic book>

fmp 14/11/2022 <shuttle>