Final Major Project. fmp 25/11/2022 <Final Walk Through Record> fmp 09/10/2022 <set up project> fmp 11/10/2022 <game design stuff> fmp 13/10/2022 <character design> fmp 16/10/2022 <character modeling> fmp 17/10/2022 <character rigging> fmp 18/10/2022 <rigged character maya to unity> fmp 19/10/2022 <character rendering> fmp 21/10/2022 <character’ cloak> fmp 23/10/2022 <pick a character controller> fmp 24/10/2022 <KCC> fmp 25/10/2022 <operate a character> fmp 26/10/2022 <ragdoll> fmp 28/10/2022 <ai enemy> fmp 29/10/2022 <ai enemy system> fmp 30/10/2022 <ai enemy modeling and rigging> fmp 31/10/2022 <ai enemy system demo> fmp 02/11/2022 <boss set up> fmp 03/11/2022 <ik in unity> fmp 04/11/2022 <spider idle> fmp 05/11/2022 <spider attack event> fmp 06/11/2022 <spider level> fmp 08/11/2022 <ghost> fmp 10/11/2022 <attack curve> fmp 11/11/2022 <magic book> fmp 14/11/2022 <shuttle>