Project_2_Week_07.

Animating the characters will start this week!

As we mentioned earlier, this is a toy figure.

So the role model used in the first-semester project is a good fit. And I can even go ahead and use the scripts I developed.

But I need to do the character textured before animating it.

cuz UV will also be keyed when animating it. And I hope this is a wooden villain.

If the UV ratio of each part of the body is not uniform, the size of the wooden texture will also be different. So I used a checkerboard map to check the UV.

Checked UV

The checkerboard texture is available for download.

After checking the UV I can finally start animating the character.

Next comes the very traditional animation. I’ll summarize the problems or tricks I’ve encountered next week.